Steam lawsuits in a nutshell

6 months ago by Ricky Rigatoni to c/lemmyshitpost

realitaetsverlust 270 points 6 months ago

One of the most accurate descriptions of this entire beef.

Steam does nothing and just keeps winning.

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Skullgrid 180 points 6 months ago

it doesn't just do nothing, it sticks to its core idea : we can't do as much as the community can when it comes to making games, how do we maximise the community's possible output?

People love to shit on valve working on lootboxes, but I was there to see how it developed. It was there as part of a way of getting money back to the people making stuff, which is why a shitload of the TF2 hats came from the community and steam workshop. The system came from a left wing greek economist, before , you know, he BECAME Minister of Finance for greece (for half a year)

https://en.wikipedia.org/wiki/Yanis_Varoufakis

This is why they have steam OS, steam greenlight, SFM, etc etc.

Valve doesn't make games anymore, because they know hobbyists can make shitloads of more games than them, they need a platform to shove them into.

Also, the other goal is to improve and extend the PC gaming space, which is why they are working on SteamOS, the deck, and all the other shit they are working on. Because of the work they put into making steam work to make game distrobution better than piracy (LITERALLY said by Gabe), PC releases became synonymous with "Steam", which is why whenever you have a game announcement, you get "New game : Available on (XboxLogo : PS5Logo : SteamLogo)"

Valve is doing stuff. Just not, you know, making HL3 or nothing.

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hayvan 102 points 6 months ago

In a service business, if you do things right, people think you're doing nothing.

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P1k1e 31 points 6 months ago

God?

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kieron115 7 points 6 months ago

glad i'm not the only one who caught that

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DaGeek247 1 point 6 months ago

That assumes God exists to serve us.

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kieron115 10 points 6 months ago

This also applies to IT support.

"everything works fine, why do we pay you people?"

"everything is broken, why do we pay you people!"

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AnUnusualRelic 28 points 6 months ago

TIL a greek minister of finance is responsible for TF2 hats. Fucking wild.

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Goodeye8 12 points 6 months ago

I might be misremembering the timeline but I think he was brought on board after the market was created because Valve started to see the same economic patterns (and issues) Varoufakis had talked about. He was brought in to make sure the skin economy would have a solid foundation. So he isn't really responsible for TF2 hats. CS skins however he could be considered responsible.

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AnUnusualRelic 5 points 6 months ago

Oh, right. Well, I'm editing his Wikipedia page in that case.

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Zanshi 3 points 6 months ago

I knew I know the name from somewhere, so I checked on my Kobo. He also wrote Technofeudalism

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AnyOldName3 9 points 6 months ago

I'm baffled that I didn't already know that lootboxes were created by the husband of the woman that the Pulp hit Common People was most likely written about.

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Skullgrid 7 points 6 months ago

I... what?

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Bane_Killgrind 6 points 6 months ago

There's a song "common people" performed by a band called "pulp" you philistine, the song is about a real person

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agamemnonymous 6 points 6 months ago

The William Shatner song?

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brachiosaurus 6 points 6 months ago

it doesn’t just do nothing,

Valve is a for profit company, one of their main goals is to make money and they work daily to do that. There are people at Valve who work 8h a day on how to boost profits.

People love to shit on valve working on lootboxes, but I was there to see how it developed. It was there as part of a way of getting money back to the people making stuff, which is why a shitload of the TF2 hats came from the community and steam workshop. The system came from a left wing greek economist, before , you know, he BECAME Minister of Finance for greece (for half a year)

I think you are confusing lootboxes with the items market which was there mainly to compensate the free to play model. If you were there i hope you remember too no DRMs and no third party software launchers to run games.

This is why they have steam OS

They have steam OS because microsoft become one of their competitors

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Jakeroxs 5 points 6 months ago

"They have steam OS because microsoft become one of their competitors" Lmfao riiigght like Microsoft just got into the video game selling business, jfc.

Valve makes steamOS because windows fucking sucks and there needs to be an alternative OS for running game without a bunch of garbage like Windows or a completely locked down OS like Macs that they could use on their hardware.

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brachiosaurus 0 points 6 months ago

running game without a bunch of garbage

Steam is part of the garbage, you don't really need a third party launcher to run a software.

Microsoft just got into the video game selling business

In the past years microsoft made big and aggressive acquisitions in the videogames industry like bethesda and blizzard. The new xbox portable which is a direct competitor to the steam deck doesn't have cd anymore, the only way to get games is through microsoft store.

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architect 1 point 6 months ago

Other way around? Steam was Microsoft’s competitor back in the day. Steam killed them once already.

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Mozingo 5 points 6 months ago

We don't have Steam Greenlight anymore, but otherwise 100% agree.

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kn33 5 points 6 months ago

Deadlock would like a word with you.

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Skullgrid 5 points 6 months ago

oh, what was the release date for deadlock?

Yes, valve do make some games, for special occasions. They just aren't making genre defining single player games like some of us want them to... except for HL:A , but who has the money to get that VR setup and spare room to put it in?

To be fair to them, valve have released or kept updating several games recently, CS2 , DOTA2, HL:A, Artifact, and as you mentioned, Deadlock.

It's just that the stereotypical person that liked Half Life 1, the game, aren't being targeted as much by valve, and it's because they want to save that kind of work for pushing new things they develop, which for now, is more hardware or games as a service oriented.

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aeronmelon 106 points 6 months ago

Steam:

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red_tomato 34 points 6 months ago

Valve is winning because they don’t enshittify

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brachiosaurus 5 points 6 months ago

Valve is winning because the average gamer doesn't care much about owning his videogames.

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UnspecificGravity 26 points 6 months ago

Steam is a great example of how a privately held company can out compete publicly traded and venture capital funded corps.

It can take greater risks and can fund initiatives that won't pay out within the current quarter. The steam deck is a great example of that. A device that no other corporation thought that we wanted and that required like a decade of working with open source linux projects to make happen, that isn't something that EA would have been able to manage.

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REDACTED -2 points 6 months ago

Seriously, we need more companies doing nothing and taking 30% fee, becoming super rich corporations making more money than any other company per employee, while devs wonder if they'll break even

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realitaetsverlust 6 points 6 months ago

"doing nothing"

Global distribution of exabytes of data, handling the entire e-commerce side and offering great toolings with steamworks while requiring onyl 100 dollars upfront is now considered "nothing". Yeah, we should definitely go back to a time when steam wasn't a thing and indie devs were required to have a publisher to even get their games into stores, and those publishers often took 80% of the entire profits. I'm sure indies had a much better time back then when they didn't have to pay steam!

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REDACTED -1 points 6 months ago

You missed my point. I'll repeat it.

30% cut was fine when infrastructure was just not there yet, but 64GB HDD no longer costs 100€ and internet is not metered in megabytes. Like I said, they're making more money per employee than other corporations. If you genuinely think Valve and Gabe's fleet of Yachts is not monopolistic squeezing/pricing, then keep on defending corpos.

If they'd have an ounce of fear against competition, they would be lowering that cut to Epic's levels (which is also not a shining beacon, but you get my point, they clearly enjoy their status and everyone is paying for it)

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realitaetsverlust 2 points 6 months ago

30% cut was fine when infrastructure was just not there yet, but 64GB HDD no longer costs 100€ and internet is not metered in megabytes.

Steam isn't just storing stuff and letting people download it. They're an entire distribution network. There's not just the tech (which is already expensive in itself), but also the entire legal stuff. Invoicing, legal compliance, fraud prevention, chargeback processing, the customer support (which actually got fairly helpful in the last 2 years) etc.

If you genuinely think Valve and Gabe’s fleet of Yachts is not monopolistic squeezing/pricing

It's not. Valve has not adjusted their pricing once, at least not upwards. They have reduced the pricing for extremely high-grossing games, but other than that, the price has stuck at 30%. How is that squeezing? Wouldn't that make them INCREASE the percentage point instead of leaving it where it is?

Also, it's funny that you talk about "monopolistic", because epic has probably engaged in more monopolistic behavior with the EGS than steam ever has. And if we compare the features of the EGS (which didn't even have a shopping cart for the first year of it's existence) with the feature set of steam, I can absolutely see that a 30% cut is fine.

Now, could they lower it? Probably. But 30% is still worth it for any indie dev and significantly less than any other entity with the size and reach of steam would take for all their services.

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Honytawk -3 points 6 months ago

You mean like those paid mods they were trying to introduce together with Bethesda?

Valve does not always win. Users are just more tolerant towards Valve than any other platform because of the cheap games they can buy during a sale. Nothing more.

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realitaetsverlust 4 points 6 months ago

They introduced a feature, the community didn't like it, and they canceled it a few days later because of that feedback. What exactly is the problem? Making a mistake and rectifying it within days is not a bad thing at all.

Users are just more tolerant towards Valve than any other platform because of the cheap games they can buy during a sale

If that was the case, people would be extremely tolerant towards the epic game store which regularly throws out games for free, but they aren't.

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architect 3 points 6 months ago

It’s funny that they tried to get indie devs paid for their contributions to these games (and therefore incentivizing more great mods) and gamers were like FUCK THAT SHIT! Typical, honestly. So now there’s no legal way to charge for mods and you get to do it only for fun asking people for coffee tips.

Imo this was Bethesda more than valve, anyways, and while it would make both of them too much money doing that it would have gotten regular people paid, too. Which they deserve, by the way.

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brucethemoose 159 points 6 months ago

These comments…

Some day, Steam is going to enshittify, eat game devs for breakfast, and all these Steam fans will wonder how anyone could have possibly seen this coming.

Kind of like a certain online bookstore named after a river.


Not that I don’t enjoy Steam. But I trust them as much as any corporation: not at all.

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vapeloki 82 points 6 months ago

Hearing those arguments for how many years now? Right ...

The day Gabe is bo longer there things may get ugly, may.

But, Valve is not publicly traded, or has to cater to shareholders in any way. That is the reason they are still who they are.

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grrgyle 47 points 6 months ago

They run a good service platform and aren't as greedy as they could be, but they're still not safe.

Use them, but no fangirling. They're a business.

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Crozekiel 24 points 6 months ago

I'd be completely in agreement of what you are saying if it wasn't for the fact that there are so many people acting like Steam is the worst platform in existence every time they get brought up. People are awfully quick to suck Tim Sweeney off for only charging 12% and fill up the comments with whatever the opposite of "fangirling" is.

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brucethemoose 13 points 6 months ago

Yeah, that’s going too far, but I understand the reaction to fanning over Valve.

There are a bazillion historical examples of why one should use, not trust, big businesses. They are entities to make transaction with, not people, and they will tighten the screws even if it takes decades.

This is doubly true in the software business.

And if the Valve superfans look at the world in 2026 and somehow don’t see that, I honestly don’t know what to tell them. They’re in such a completely different world than me I don’t know where to start.

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grrgyle 4 points 6 months ago

Just ignore those people and keep the shilling to a min, that's all I'm saying. No they're not the worst thing ever, they're actually pretty good in a lot of ways, but they are a business and they do have a bit of a monopoly going on.

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architect 3 points 6 months ago

They get a free game and they turn into $2 hookers over it man. It’s insane.

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Yerbouti 20 points 6 months ago

They already take 30% on each game. It's huge, considering they didn't spent a dime on these games. That means they will take most of the profit margin on a game, if any, while a studio has to pay for dozens or hundreds of employees, tons of hardware, workspaces, etc.

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vapeloki 42 points 6 months ago

Do You have any idea what the hosting infrastructure, steam works, and traffic costs?

Also, valve is giving massive contributions to open source from those 30%

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Serinus 12 points 6 months ago

Do You have any idea what the hosting infrastructure, steam works, and traffic costs?

Yeah, not 30% of all PC games. It's how they turn out absurd profit.

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vapeloki 14 points 6 months ago

Never said that. But what is better for the dev? Using those services or run their own?

And I am fine with Valve making absurd profits, after all, they have put at least 500.000.000 USD into open source (Around 100-200 external oss devs on payroll for projects like Mesa, SDL,...).

Will I leave steam and call valve out if they get toxic? Yes! Are they evil or the enemy right now? To the contrary.

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architect 0 points 6 months ago

That absurd profit is really from that digital trinket store/gambling bs.

30% for a digital storefront? Cheap for what they provide. Y’all really need to understand how bad it is out here. Go look at what Amazon takes from authors. eBay takes 30% from me sometimes! That’s a real physical product i have to ship!

30% to valve for what they offer? Yes, absolutely a good fucking deal. They will market my game and make it look as best it can on their storefront. That is absolutely worth the cost.

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garretble 10 points 6 months ago

So, Apple and other companies that charge 30% to host apps: BAD

Steam changes 30% to host games: GOOD

I'm not saying this is your argument, necessarily, but it's funny to hear that "30% is good actually!" in the tech space because the last few years it's been "Apple and others who charge 30% are taking too much! All they do is host and manage the traffic for apps!"

And I'm not trying to say Apple is good or anything. It's just funny.

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catsarebadpeople -2 points 6 months ago

So you're not really saying anything at all then. Got it

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Yerbouti 8 points 6 months ago

Valve is one of the most profitable company in the world.

https://www.itidings.com/...

I mean, just look at this thread and see how much free propaganda they get from gamers. That's a lot of free labour just to defend a billionaire that profits from gambling for kids.

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vapeloki 12 points 6 months ago

What exactly is this the answer to?

Yes, they make a shit load of money. But assuming you want to distribute a game directly, how much of would that cost you, and let's ignore the whole visibility shit for a second.

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architect 1 point 6 months ago

Everyone in here is just choosing a different flavor of billionaire to get behind, though.

Epic is not a co-op, lol.

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NotMyOldRedditName 1 point 6 months ago

They help market the game as well on their storefront, and im sure all the analytics around the steam pages for the game.

They could just let you rot in obscurity.

They provide forums and a place for mods to work as well.

They provide chat/friends

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carpelbridgesyndrome 15 points 6 months ago

There definitely is some amount of expenditure by valve. I don't know if its 30% worth. For multiplayer games they provide a server/client DDOS protection and traffic optomization service though it is opt in by the developer through an api. The other option for this tends to be a "contact sales" priced product from cloudflare. There is also some of proton's development, some linux graphics driver work, and workshop support though I suspect hosting and content moderation expenditure there is fairly minimal.

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LodeMike 4 points 6 months ago

Brick and mortar stores take 50% of revenue usually. The profit margin for the manufacturer applies after that

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Yerbouti -6 points 6 months ago

You comparing a store with a digital storefront? Anyway enjoy the library you don't own, at best it will die with you because you can't even transfer it, that's if steam doesn't change their buisness model for whatever reason.

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bitjunkie 1 point 6 months ago

Those studios are paying Valve how much for tailored marketing throughout the game's lifespan?

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Honytawk 4 points 6 months ago

30% of all their revenue throughout their entire lifespan.

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bitjunkie 2 points 6 months ago

Precisely.

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architect 1 point 6 months ago

They spend money on each game uploaded to their store. How could you seriously think they aren’t spending any money?

You’re more making an argument that games are too cheap now.

You don’t think valve has employees and hardware to maintain?

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ericwdhs -2 points 6 months ago

30% is the industry standard though, and Valve's contributions of distribution and discovery infrastructure, its audience, and expanding hardware initiatives are not nothing. If you're not pricing a game to give yourself a healthy margin within the 70% or your development model doesn't make that viable, that's really on you.

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Fredthefishlord 4 points 6 months ago

Industry standard doesn't mean reasonable. It's renter class bullshit, profiting off of other's labor. Pretending creating a distribution and discovery platform is seriously deserving of 30% of the value of the hard work of game devs is not reasonable. If it was reasonable, gabe wouldn't be a billionaire.

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ericwdhs 2 points 6 months ago

I never called it reasonable. I just don't think it's especially egregious. Honestly, I would price the value of Valve's contribution (which is definitely not zero) at maybe 15% to 20%, but that's just a gut feeling.

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Yerbouti 1 point 6 months ago

I mean, Spotify's model is the industry standard, and it still suck big time and doesn't give a shit about artists.

Anyway if I've learn anything over the past 10 years, it's that it would probably be easier to convince a room full of maga to vote for Hillary Clinton than the average gamer to admit that steam sucks. So keep kissing this billionaire's ass because he really does care about you, and remember Ubisoft and Epic (12% cut) bad.

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ericwdhs 3 points 6 months ago

I'm not saying the standard doesn't suck, just taking issue with the implication that anyone using it is uniquely bad to do so.

But yeah, you're right that getting me to admit Steam (overall) sucks would be nigh impossible. I genuinely don't believe it does, so there's nothing to admit. Maybe you could convince me to lie about it though? Lol.

I do admit there's a few places it sucks, the gambling stuff being the biggest, but their positives eclipse those for me. I also acknowledge I'm in a privileged position being able to enjoy Valve's efforts in VR, Linux compatibility, etc. directly and that I might have different opinions if I was on the outside looking in. I imagine that's not quite the admission you want though.

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Serinus 3 points 6 months ago

I'm not gonna say Steam sucks. It's a nice organizational tool that enforces some standards.

I'd rather have a drm free game that's 20% cheaper though. The devs can pocket the other 10%.

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Rose 3 points 6 months ago

The "30% is the industry standard" claim is not even true anymore. Epic currently takes 0% to expand its catalog, though from what I remember, it estimated that it needs to take 7% or so to be profitable. Microsoft takes 12%. Itch allows to adjust. GOG's fee varies from deal to deal. Ubisoft (and EA) no longer sell third-party games, so they're out of scope here.

The only way I've seen people try to counter this is by referring to the mobile and console store fees, but going by the Epic v. Google trial where the jury was asked to define the market and defined it as Android, there's just no way that argument would hold water. Still, console manufacturers produce at a loss, so they need to make up for that. In the mobile market, Google is already changing its fee to be 20% or less.

Edit: lawsuit->trial

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ClamDrinker 1 point 6 months ago

Challenging biased views, half truths, or having your own opinions isn't kissing some billionaire's ass. I don't want billionaire's to exist. Gabe shouldn't need to be a billionaire. But all of this is absofuckinglutely irrelevant to whether or not Steam is a good platform, unless Gabe was wielding Steam in a way that would promote a billionaire class, which he isn't.

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AeonFelis 15 points 6 months ago

So... what? Hate them in advance, so that if they ever turn evil we'd be prepared?

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brucethemoose 18 points 6 months ago

Be prepared.

Don’t hate, but don’t trust Valve. Treat your Steam library like you don’t own it, and it could be enshittified at any time, because you don’t, and it could.


In practice, prioritize DRM-free stores when convenient. Or better yet, 1st party game dev stores. Archive any games or saves you actually want to go back to, just in case. Game like your Steam client install could require a subscription at a moment’s notice.

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ClamDrinker -6 points 6 months ago

Exactly. And unlike many other companies there isn't even any indication they would want to enshittify anyways. Why would they destroy the foundation of their platform? They have actual paying customers paying the bills, not some force-feed ad slop machine.

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Honytawk 3 points 6 months ago

What do you think will happen when Gabe dies?

Other people will take his place. And you can be sure there are some greedy fucks pining for his role.

Companies do not have to indicate when they are going to enshitify. It can and has happened over night.

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ClamDrinker 0 points 6 months ago

You are right, when Gabe dies, that will be a huge point of uncertainty where people's trust into Steam will need to be re-established to keep going as it currently is. But that's a point aside.

Companies do not have to indicate when they are going to enshitify. It can and has happened over night.

It can happen, but it's not the norm by far. Reputation is still to some companies their key indicator of profitability, and Steam is certainly one of those. By that logic you should at any time be expecting loot boxes instead of products in your supermarket tomorrow, but that's kind of ridiculous because everyone would hop to a competitor immediately, assuming no foul play. As I mentioned, paying customers hold a firm grasp of the value of Steam. If the people stop coming to Steam, the companies do too, and Steam dies.

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architect 2 points 6 months ago

Well this is just naive. Steam will die, too.

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ClamDrinker 0 points 6 months ago

Kinda presumptuous to call it naive when I never said Steam couldn't ever die, nor do I believe so. I'm saying that unlike other platforms that enshittify, paying customers hold the final say for Steam. Paying customers are why companies come to Steam, paying customers will not spend money on Steam if they even get close to enshittifying. There is no multi billion dollar ad industry in between that pays the bills, that dictates the enshittification because it demands advertisements be shoved down people's throats.

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JustEnoughDucks 7 points 6 months ago

Amazon was toxic from day one, anticompetitive, borderline illegal, definitely corrupt as hell. It is what Epic Games Store would have been if it had been long before steam lol. The amount of shit that they bankrupted into the ground with cheap Chinese copies off the backs of VC funds while making tons of loss and then removing their storefronts...

But as soon as GabeN dies, steam will become shit probably as the vultures close in.

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metakrakalaka 6 points 6 months ago

It really puts into perspective the importance of supporting free software. Even after Valve goes to shit, their contributions to the ecosystem will live on.

It's why the average sheep can never see the value in free software; it keeps them dependent on corporations.

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WhiskyTangoFoxtrot 3 points 6 months ago

Amazon enshittified with their one-click-shopping patent, though. They were never good.

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architect 1 point 6 months ago

That’s a fucking patent?!

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Maggoty 1 point 6 months ago

Yup. The US Patent office isn't very good at it's job.

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BurgerBaron 2 points 6 months ago

Gabe still owns Valve not shareholders. It's after he dies that gets me worried simply because he's way older than me. I buy GOG these days but mainly because Valve is American and I don't trust their government to not interfere long term with what Valve can and cannot do or host. The DRM is less of a pain point because I'm a skilled pirate and data hoarder.

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ZoteTheMighty 2 points 6 months ago

Amazon was always publicly traded, so it was always going to get worse. Steam is privately owned by Gabe, and is therefore more resistant to enshittification. Unless Gabe sells or dies, Steam's pretty safe.

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Maggoty 2 points 6 months ago

I got bad news for you. Gabe is human and barring a miracle in medical science; he will die. He's 63, the tables on Age Cohort death aren't kind after 60. (They're brutal after 70) Only 1/3rd of men reach 80.

This is something we need to be thinking about now. It could easily take 5-10 years to get competitors working.

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architect -1 points 6 months ago

That online bookstore literally started this rule of not being allowed to sell your products cheaper offsite and they will be god damned if gamers think they can fix that through Steam.

They pay the fucking president off.

They are literally the problem yall are complaining about in this thread! Fix that and you fix steam!

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cogman 132 points 6 months ago

I looked at the lawsuit details. Steam basically did what everyone else does. Apple, google, EA, everyone.

They charge 30% of the sale. They require that the steam price be the same as an external price.

It's the most nothing of nothings.

To compare, what MS did when they got smacked with their monopoly lawsuit is bundle IE with the OS and they both made it hard to switch the default and they'd constantly try to switch you back to IE.

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exu 97 points 6 months ago

*steam price the same as external price only if the external sale is for steam keys. And you have some time to offer an equivalent sale on steam.

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Kolanaki 52 points 6 months ago

This is the point everyone tends to gloss over, especially with the case brought against Valve from the Overgrowth dev where it's pretty relevant to their case. Glad to see someone has actually read the friggin' Steam TOS.

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SparroHawc 18 points 6 months ago

The problem is that, allegedly, there are threatening emails from Valve to developers who tried to sell for lower prices on other platforms (NOT Steam keys). If this is true, then there is actual ammunition against Valve.

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Katana314 15 points 6 months ago

I'll point out, when I went to sell my book on Apple Books, they had this in their TOS as well - I wasn't allowed to sell the same digital book for less somewhere else. It is not a new or unique agreement.

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Saapas 15 points 6 months ago

That doesn't sound as bad

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cheat700000007 10 points 6 months ago

But sweeny mad no one lieks epic store

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Serinus 3 points 6 months ago

Any of those places charging 30% on a product they're only publishing electronically is using walled gardens and monopolistic practices to do so.

I'd rather they go after Steam last, but Steam belongs in that group with Apple, Google, and Microsoft. It's extraordinarily difficult to sell your PC game without Steam. A few large studios can do it, but not many others.

Still notas egregious as Apple, and now Android with their restrictions on side loading.

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catsarebadpeople 2 points 6 months ago

What do you propose Steam changes instead of 30%?

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Dyskolos 89 points 6 months ago
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paultimate14 64 points 6 months ago

Even if Valve's offering sucked, I still have not seen anyone point out a business practice I would call anticompetitive. They are not buying up studios or publishers, or even paying for timed exclusivity. I have not seen any hint that they are colluding with competitors on prices or fees. I haven't seen then accused of stealing IP or poaching personnel. They readily welcome Microsoft and Sony to release games on Steam, and they have released their own games on consoles including the Switch. They let you install Windows or whatever else on the Deck, if you want to for some reason.

Billionaires should not exist, and Gabe Newell is no exception. He should be taxed more. I don't love one company having so much control of this space. But I also don't want to have a dozen different crappy launchers from different companies to deal with. There are a lot of benefits to the user to having everything centralized in one place.

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hakase 7 points 6 months ago

How do we tax Gabe that much without necessarily watering down his share in the company and ensuring that outside investors enshittify it in the process?

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paultimate14 15 points 6 months ago
  1. Taxing those outside investors too
  2. Taxing Valve as a corporation more, making them less profitable and less attractive to said investors.
  3. I'm not even convinced this would be an issue at all really. Remember Valve is not publicly traded. I suspect Gabe would hold on to controlling ownership as long as it was profitable, and remember that taxes are usually on profits.
  4. Even if outside investors move in and enshittify, the moment they start doing anticompetitive you hit them with antitrust suits. Not to mention the industry can also be regulated even before all this: a lot of governments are cracking down on lootboxes already.
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hakase 5 points 6 months ago
  1. I don't think this would solve the problem. Even if all of the outside investors are restricted to less than $1 billion in capital each, pooling their funds would easily be able to outweigh Gabe if he's subject to the same restriction.

  2. If we increase taxes on all companies across the board, the overall appeal of each individual corporation would likely stay about the same. In fact, since Steam is so profitable that might make them more appealing as an investment in a world where corporate taxes are much higher.

  3. Corporate taxes are usually on profits, but in order to tax Gabe enough for him to no longer be a billionaire the vast majority of those taxes would have to come out of Gabe's ownership in Valve. I'm not sure why you don't think this would be an issue.

  4. This seems pretty unrealistic/idealistic. I guess we are already positing an unrealistic world where billionaries are taxed out of existence, so imagining functioning regulation and antitrust suits isn't that much more of a stretch. Still, that does seem to support my point that without significant other societal change taxing Gabe so much that he's no longer a billionaire would likely significantly worsen Valve as a company.

I'm certainly not against taxing billionaires out of existence, but I still think that the question of what that would mean for corporate ownership is a difficult/complex one, and I don't think your answers here really take that complexity into account.

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paultimate14 5 points 6 months ago

Taxing billionaires is not some new and untested concept. In the US throughout the 1900's the highest income tax brackets were often in the 70%'s, reaching into the 90%'s at times, and we did not see what you are suggesting.

Increasing the taxes on Gabe Newell's profits from owning Valve would not suddenly cause him to lose money, just to gain less money. If corporate taxes and income taxes were increased across the board, then it is not as if he would benefit from selling Valve stock to invest elsewhere, and Valve would not be a more or less attractive place to invest relative to other options either. I am not sure why you think this would cause Gabe Newell to back out or investors to jump in. Heck, these rates have all changed pretty frequently within Valve's existence and have not had a significant impact.

Also just to say, there is also the matter of jurisdiction as he lives in New Zealand while Valve is a US based company.

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architect 0 points 6 months ago

I don’t want to fucking tax them! Fuck that! Do you see who runs this government?!?! Fuck that shit!

Redistribute that fucking wealth right back to us immediately! Don’t let those greedy government pigs take it! I’d rather valve have it!

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CoyoteFacts 5 points 6 months ago

I also don’t want to have a dozen different crappy launchers from different companies to deal with. There are a lot of benefits to the user to having everything centralized in one place.

I wonder if there's a future where every game marketplace uses open standards/APIs that 3rd-party launchers (like Heroic) can consume for downloading games, checking DRM status, tracking achievements, friends, and so on. DRM is probably the hardest part of that, though maybe there could be closed-source blobs downloadable to enable a store's DRM. It's obviously not in the interest of companies solely focused on profit and dark patterns, but I wonder if Steam would ever consider using its weight to do it anyway.

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Zagorath 0 points 6 months ago

Being anticompetitive is far from the only way a company can be shitty.

Steam had to be sued by the Australian government into following the law regarding refunds for faulty products.

They have always been at the forefront of shitty gambling mechanics in video games, with their random loot boxes and tradeable skins.

And until recently, the hyper-consumerist FOKO-inducing structure of Steam sales was pretty awful.

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wpb 56 points 6 months ago

Mandatory preface to prevent angry fanboys stinking up the replies: I like Steam. I use Steam. And just to be sure, democrats and republicans are not the same.

Some folks in this thread are using American case law to argue that Steam is not a monopoly, or that Steam is a good (??@#!?!?) monopoly. They look at other cases, like Microsoft, and point out how far Microsoft had to go before it was considered a monopoly by American judges, and then point out that Steam is not as bad. There are two problems with that line of reasoning.

The first is that monopoly law has been absolutely gutted by Reagan, and worsened by every administration (dem and rep alike) up until Biden. In the Biden admin, Lina Khan has made some very small steps to tighten up monopoly laws a bit, but obviously Trump happened (although Harris was pretty much the same as the dems before Biden, so not much hope there either). The bar for being a monopoly is unreasonably high, and American monopoly law is an absolute joke.

Secondly, this line of thinking conflates legality with morality, or being good (enough) for society. I hope I don't need to convince you that this idea is false. Slavery was legal.

The argument here is not that Steam is, in the current flawed legal American sense, a monopoly, but that it is a monopoly in the sense that it has cornered enough of the gaming market that it could do very serious harm.

Note that "they're not currently doing harm" is not a great counterargument here. When my neighbor buys a bazooka, I won't be satisfied by "don't worry I'm not currently using it".

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Lost_My_Mind 15 points 6 months ago

Let me ask you this. What are steam doing to try to be a monopoly?

Because the way I see it, Nintendo at one time took distinctive actions to ENSURE they remained a monopoly. Then Sega threatened that.

Then Sega a few years later shot themselves in the foot with confusing console stratagy. 32X, and the SegaCD were absolute failures because everyone knew the Saturn was around the corner. Then they shot themselves in the foot AGAIN by just dumping the Saturn on retailers doorsteps, in some cases at 3AM when nobody was even at the stores, with no prior warning. Just dump it at their door and hope for the best. Well, CONSUMERS didn't even know they were in stores. And even people with preorders didn't know. This was just in the early days of the internet, and long before social media. So it's not like if this happened today, everyone would know when they check their social media. Nope. It was said that some customers just didn't know for months, simply because if you weren't physically in the store, you didn't know. Some stores took phone numbers for the preorders, the majority did not. A lot of pre-orders were cancelled over this.

Nintendo shot themselves in the foot by partering up with Sony to create the Nintendo Play Station. (Two words). It was to use Sonys CD technology, and be a massive upgrade in storage. Well after reading the contract, Nintendo lawyers discovered that Sony could not only create their own games, but they could liscense the technology to other 3rd parties with zero control over who gets to release software for it. Worst of all, Sony, not Nintendo, would recieve all money from software sold on the Nintendo Play Station. So they backstabbed Sony, and tried again with Phillips. Phillips was to create a Super Nintendo addon. Sega had the SegaCD, and Nintendo felt left out. So they tried creating the Super Nintendo version of the SegaCD. It went very poorly. The end result of this ended up being the Phillips CD-i, which was less of a Nintendo console, and more of a Phillips console liscensing Nintendo characters. To this day, Nintendo has never reclaimed their monopoly, due to trying to kill Sega, they created Sony's Playstation.

Sony created a monopoly by including a dvd player in the PS2 during a time nobody had a dvd player. It worked. But that was the only thing they did to create the monopoly. It's not like Nintendo in the 80s, when they told 3rd parties they could either put a game on Atari, or they could put one on the NES. Sony lost their dominance with the PS3 by charging $700, at a time the Xbox360 was charging $400.

And Microsoft lost their dominance by just not having anything exclusive worth playing. Then they had the "everything is an xbox" campaign, which totally backfired.

But Steam? I don't see them as doing anything to create a monopoly. I see them as a simple software store that sells all PC games. They've entered the console space in recent years with the steamdeck. But it's nothing that creates a monopoly. Personally I find the steamdeck to be overpriced. The thing that gives them a monopoly is that they offer crazy deep sales, but publishers have to agree to those sales. Steam can't mark Factorio down to $2.00 without the publishers consent (which in that case they do NOT consent to sales).

All I see Steam doing is offering quality products, at reasonable prices, without bullshit.

Epic games is FULL of bullshit in their customer service.

And GOG isn't full of bullshit, but their library is limited, and always will be limited to publishers who consent to them selling drm-free games. For this reason alone, gog can never compete with steam.

So, yes, Steam HAS a monopoly, but I see it as a result of two things.

  1. Everybody else keeps shooting themselves in the foot.

  2. On consoles you keep the game for that console. When a new console comes out, MAYBE you get backwards compatibility for 1-2 generations. Usually 1 more. With Steam, you could have bought a game 20 years ago, and bought 20 new PC's since then. Your purchases will still work.

In either event, I don't see this as Valve being malicious at any point to create a monopoly. It can easily be taken away from them by someone else doing the same things they did. Offer a generous library, complete with modern releases, regular sales, and supurb customer service. It just so happens that everybody else is too greedy and/or stupid to attempt this.

So in your words, what is Valve doing wrong that makes you think they're creating an unfair monopoly?

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boonhet 6 points 6 months ago

There have been reports of Valve telling developers they can't sell their game cheaper elsewhere (such as on a platform with a smaller cut than Steam's 30%). But I think that was refuted.

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Barbarian 10 points 6 months ago

It's steam keys you aren't allowed to sell cheaper elsewhere. Which makes some amount of sense: sell your game 30% cheaper elsewhere? None of their business. Sell a steam key 30% cheaper elsewhere? You're using their download servers, infrastructure, social features, etc without giving them their cut.

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DragonOracleIX 7 points 6 months ago

From what I've heard, steam does not charge for the generation of steam keys. So every steam key sold off platform is a loss of sales for them. Restricting the price of keys sounds perfectly reasonable in this case.

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Electricd 1 point 6 months ago

It’s a nice thing for us that they don’t really enforce it at all

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Electricd 1 point 6 months ago

Didn’t see it being refuted. I heard emails were leaked

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boonhet 4 points 6 months ago

Supposedly it was actually about someone wanting to sell Steam keys off Steam for cheaper, but I cba to find the proof right now so it could also be fake news.

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nagaram 0 points 6 months ago

Maybe the difference is effort versus objective reality.

You and OP are concerned with whether or not they became a monopoly maliciously when I think the previous commenter is concerned with whether or not they simply are a monopoly.

In my view they are a monopoly and they have abused that. I'm thinking of their loot boxes and silent support of skin gambling.

We should be mistrustful of institutions with this much power, regardless of if they're actively abusing it.

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Rbnsft 8 points 6 months ago

How are their lootboxes a Monopoly? They suck and should be banned in any game/platform because gambling is Bad.. But is Fifa or overwatch a Monopoly because they have lootboxes? The silent Support of skin gambling? Didnt they make it harder to trade skins to combat These sites? What could they even rly do to stop the gambling sites? Because as long as you can trade skins the sites will remain.

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nagaram -3 points 6 months ago

Loot boxes are not a monopoly.

Its a bad thing they did to abuse their monopoly stance

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bestboyfriendintheworld 0 points 6 months ago

In practice having a game on Steam is even superior to having a DRM free copy. My DRM free copies of games are on some old hard drive in a drawer. My steam library is right there. Removing and installing games is super straightforward.

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TheBluePillock 3 points 6 months ago

I like and use Steam. I agree that their dominance is mostly due to the lack of quality competition. They haven't done anything super shady or anti-consumer.

But don't expect that to last. It's a story that's been repeated countless times now. We know how this goes. One day something will change - probably ownership - and the enshittification will begin.

That's what DRM free is about. You are in control of your DRM free games even after the developer, publisher, and the store you bought it from have all gone to hell. They also run better years from now when old DRM schemes no longer play nice with OS changes. DRM free is extra insurance that you'll always have that game and be able to play it.

Too bad I don't have the hard drive space to store my entire library. One day I'm going to be very sad right alongside everybody else.

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architect 2 points 6 months ago

I just fucking pirate in that case. That’s a simple fix. I’m not buying games from dev sites directly and I’m not putting up with bs. I’d rather never play a game again if it got that bad. It’s like YouTube, barely anything is worth the hassle. Make it worse and I’m done entirely.

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bestboyfriendintheworld 1 point 6 months ago

I have lost like two dozen DRM free games because the hard drive they were archived on died. There are also some DVDs filled with DRM free games, that are somewhere in my closet. I don’t even have a DVD drive anymore.

When Steam started getting popular, I resisted it for years. Instead getting DRM free Indie games and lots of Humble Bundles. At some point there was one game I could get on Steam, so I started using it.

My old Steam games are easy and fast to access, install, and play again. Far easier than rummaging through my own archive. I don’t need to configure or install Proton to play games on Linux either.

The lack of DRM on my older games hasn’t provided me any actual real life benefit. The fears pandered about by opponents of Steam haven’t materialized in more than a decade. If anything, the advantages of Steam have become more apparent.

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wpb -2 points 6 months ago

Let me ask you this: does it matter? Whether my neighbor buys or just happens upon a bazooka, he has a bazooka, and I don't feel safe.

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architect 3 points 6 months ago

If that’s a bazooka the damn electric and Internet companies have nukes.

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wpb 2 points 6 months ago

Ok sure. But just because other stuff is worse doesn't mean you shouldn't fix something. We don't stop fining drunk drivers just because murder is worse.

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Donkter 7 points 6 months ago

The reason I'm not crazy worried about steam, and I don't even think it's a monopoly per-se (although I'm not referring to any definition, just a vibe) is that steam has a lot of the "market share" of video game purchases, sure, but if steam shut down tomorrow, or did something heinous enough to warrant a boycott, I am able to move. The epic games store and GoG both exist at the very least.

It would be a pain for me because I have a lot of money poured into steam, but not for anyone just getting into gaming who doesn't have cache with steam. I didn't pour it into steam because it was the only place for me to go, it was the best place for me to go. Idk, a big difference in Steam's "monopoly" is that they don't own a scarce physical commodity like oil or land, and they don't have anything exclusive except maybe Valve games. Also unlike a monopoly there are many similarly functional competitors easily accessible on the Internet that offer an almost identical service.

Steam "locks you in" to their ecosystem. But only for each individual game you choose to buy on their platform. If you didn't want to hitch all your games to Steam for fear that they shut down or break bad Steam does not mind if you install GoG and buy physical copies of games to diversify your portfolio so to speak.

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qarbone 1 point 6 months ago

I do exactly that. I have complementary libraries on GoG and Steam, although Steam is obviously bigger.

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architect 1 point 6 months ago

The steam lock in is a feature, anyways. I don’t want to chase down updates off dev sites or worse the dev shuts down. Which will happen far far far more often than Steam, anyways.

Nothing lasts forever. Steam included. Yes people may lose games they bought but you lose cars you bought too. You’d lose the game eventually either by the disc breaking or the developer dying. Etc etc etc

Things die. Nothing is forever. This includes software.

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architect 5 points 6 months ago

I mean, they just don't at all seem like one. When i buy games i rarely use steam to do it. I have one choice for internet. One for power. One for gas. Millions of storefronts for games. I just don’t see it.

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MortUS 4 points 6 months ago

The argument here is not that Steam is, in the current flawed legal American sense, a monopoly, but that it is a monopoly in the sense that it has cornered enough of the gaming market that it could do very serious harm.

Note that “they’re not currently doing harm” is not a great counterargument here. When my neighbor buys a bazooka, I won’t be satisfied by “don’t worry I’m not currently using it”.

Absolutely this. I'm glad you were able to convey it in a way people understand.

Steam is a blackhole for PC gaming/gamers from a marketing perspective. They've capitalized on so much of the market, that once a person buys a game on Steam they are unlikely to buy the same game and/or even future games from a different but similar platform. It is in a sense, locking the consumer in and so many consumers are locked in. Nobody competed with Steam in the PC gaming market for an eternity and it's not Steams fault at all.

Even if Steam went to absolute shit in the next 20 odd years they've pretty much guaranteed that I'll be coming back to play all the games I've ever bought on there. Even if EGS or GoG improves their interface to compete with Steam, I've no reason to buy elsewhere (though do support GoG please).


Now to pose a question: How does a competitor even compete with Steam to capture even a % of the market?

Lemme knock out the obvious: Better UI and stronger community / community tools. I think these are a given. That being said, I do think EGS is going the correct route by investing in games / unique games and locking them into their platform. Everybody like free market and availability, but to compete against the goliath that is Steams marketbase, you gotta be the only place where to get some things. It sucks, but that's what I can't think of a better, to the point method for anyone to capture a similar market for growth, but what do you think?

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Katana314 8 points 6 months ago

Lemme knock out the obvious: Better UI and stronger community / community tools. I think these are a given.

OK. With you, there.

That being said, I do think EGS is going the correct route

...and, you lost me.

I work in UI, outside the game industry. It's plain to me very, very few publishers care about developing good UI or community tools. Epic is no exception. Perhaps that wasn't what you meant, but if it's a venue they intentionally ignore, it fits the OP picture perfectly.

I also think there are other features on which Steam has failed to compete, and an inventive competitor could investigate. Things like better game integration, better curation, promises against censorship to publishers of adult content, or creative uses of AI to improve player experiences, are all options. But I think that between the attempts of Google, Amazon, and Epic, it's seemed that simply throwing money at the game industry without knowledge of what's valuable to gamers, has not worked well.

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MortUS 1 point 6 months ago

Those points are valid, but do you really think having better UI/UX is going to win them over customers when compared to Steam? Like, Steam is such a behemoth. Hypothetical, but if I was still a kid, and my brother had his whole library on Steam, where do you think I'd end up buying most my games? I think good UI/UX is only half the battle in this kind of competition.

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Katana314 1 point 6 months ago

You're right, in that you do need a "hook" - but that needs to be on top of nailing the absolute basics. UI is definitely one of the more basic elements. The key here is, good UI is not something that needs millions of dollars of investment - it's generally sort of the opposite. It needs fewer managers over-designing things and finding the best ways to "marketing push" all the high-value product items.

To webpage developers, this motherfucking website is the best site in the world. It loads instantly, and barely requires any coding experience to make. Launchers are not websites (unless you want to bundle 800 MB of Chromium, as many sadly do) but some of the same principles of basicness apply.

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tomkatt 8 points 6 months ago

That being said, I do think EGS is going the correct route by investing in games / unique games and locking them into their platform.

I strongly disagree. I quit consoles because of the exclusivity nonsense, and EGS guaranteed I will never buy anything from them by doing that shit. I won't even redeem free games on their platform via Prime Gaming, just on principle.

You compete by giving devs and publishers a better cut, or convincing them to do deeper sales on your platform. You compete by providing a better service to users. You do not compete by literally not competing.

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MortUS 1 point 6 months ago

You're describing how you would compete in a normal competition, but Steam has already had a decade to lock in it's following. The competition is/was over.

I say that as a Steam user, there's absolutely nothing a competitor can do to convince me to start buying / keeping my games on a platform outside Steam. Steam just has it all AND that's where all my existing games already are. No amount of UI/UX improvements will convince me. No amount of sales will convince me because Steam will have the same game. Better cuts to developers doesn't bring in repeat customers.

Like, Steam would need to take a nosedive in quality and care and I just don't see that happening.

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Grail 7 points 6 months ago

The EGS app is so poorly built that Heroic, a third party app made by volunteers, runs faster, has a nicer UI, and has more features. EGS are not a serious competitor.

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architect 5 points 6 months ago

I’d sooner sell my pc than give a penny to egs. I won’t even take their free games. EGS will 109% become the evil monopoly you are all so scared of if it gets a chance at all. Fuck that they already have a weird monopoly on game engines (which is making gaming boring as it is).

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JcbAzPx 4 points 6 months ago

I think the point is they're not trying to be a monopoly. It just ended up that way naturally because all their competitors killed themselves.

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YaGirlAutumn 6 points 6 months ago

yeah its like if you were in a race and you said your opponent cheated because you broke your leg and they didn't

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wpb -2 points 6 months ago

If my neighbor finds a bazooka rather than buy one, he still has a bazooka.

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qaeta 4 points 6 months ago

If all your neighbors shoot themselves in the face, it's not your fault they did that.

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wpb 1 point 6 months ago

It doesn't matter that it's not your fault. If you happen to stumble into a situation where you end up being able to do immense harm, it's for the good of all of us if there's some mechanism that ensures that you won't be able to.

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architect 3 points 6 months ago

It’s more like all the neighbors attempted to build larger worse more dangerous bazookas and failed and are now telling you that the one left with a small working bazooka should be crippled so they have a chance to build their bigger weapons of mass destruction.

Meanwhile, you’ve got the keys to the entire kingdom so you don’t even need to be in the neighborhood to get hit by a bazooka, anyways. (Go pirate ffs)

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wpb 0 points 6 months ago

"Others could get a bigger bazooka" is also not something that would satisfy me if my neighbor has a bazooka.

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SherlockHawk 54 points 6 months ago

I see 2 main points against steam in this comment section.

  1. Steam is doing price fixing for games: False, this accusation came from Epic Games CEO, but the actual steam policy only blocks the selling of steam keys for a lower price, not the game itself.

  2. Steam is a monopoly and monopolies are bad: I agree that monopolies are bad, but in my opinion only if they take action to harm the user and the market. From my knowledge steam is pretty known as being pro customer and haven't taken any monopolistic actions to block other stores from growing.

The reason why the games are not usually cheaper on other platforms is because publishers practice standard prices, so the game publishers take the extra profits from a lower store cut.

I am not trying to be a fanboy, I am just trying to look objectively at the facts, if someone can prove me wrong, I am willing to change my mind.

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megopie 53 points 6 months ago

What maintains Steam’s dominant market position is user lock in, not any policy they enforce or any monopoly laws they violate. The only thing that would break user lock in would be allowing migration of licenses for games between platforms, and making friend/multiplayer/mod-management systems interoperable across platforms.

Valve has made no effort to implement these kinds of systems. BUT NETHER HAS ANYONE ELSE. (Well except gog and DRM free games, but that’s only part of the issue.)

The fact that one privately owned company has such huge control of the industry is a huge risk, undeniably. But breaking up valve wouldn’t solve the problem, it would just let someone else take their place.

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network_switch 33 points 6 months ago

People constantly dooming steam are punching themselves in the face instead of pushing for anything better. If they wanted a more competitive market do two things. Buy games on other storefronts. They exist. There have been digital storefronts since before Steam. Second is direct your complaining to competitors to improve their services. Like go complain on every EGS press release for Linux support and a gamepad friendly interface. Something equivalent to Steam input and remote play that isn't using third party software like Sunshine/Moonlight. Something like steam curators and other social features. User reviews. The complainers of Steam are pretty much campaigning for Steam to be worse so others can compete without having to improve as much

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MrKoyun 28 points 6 months ago

While the actual monopolies actively making the world a significantly worse place keep getting away.

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nialv7 28 points 6 months ago

I mean, this meme is not wrong. Valve is a de facto monopoly because everyone else is shit, and user hostile. But, a monopoly is still a monopoly, and we shouldn't be glazing a billion dollar company, in any circumstances. And it's not like Valve has never done anything wrong.

It's ok to like Valve, I like Valve. But we need to hold them to account, and call them out when they do something wrong. And if you really think Valve did nothing wrong in this case, why not let them prove it in court? They have a lot of money, they can afford some lawyers.

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elephantium 24 points 6 months ago

Valve is a de facto monopoly

Is it, though? I can buy games on gog, on itch.io, on epic (but that would require me to use epic, lol), or maybe on humble bundle (took a quick look, mentioned steam keys, not sure).

I thought that "monopoly" meant that a company has exclusive control in their market which clearly doesn't apply here.

Either way, it'll be interesting (and maybe infuriating) to see how the court arguments pan out.

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nialv7 20 points 6 months ago

I mean we say Google has a monopoly on search, but there are bing, duckduckgo, kagi, etc. You are thinking absolute monopoly.

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elephantium 16 points 6 months ago

Good comparison. I use DDG for my own search and only rarely switch to Google if I'm not finding something.

At the same time, "You can't avoid dealing with Google if you want to run a public-facing website" rings true.

I'm less sure about applying the same sentiment to Valve. Can you realistically make a living as an indy game dev on itch.io or gog.com? I'm not sure. Food for thought.

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CriticalMiss 7 points 6 months ago

Most devs who shared their thoughts online say that not being able to sell on Steam means a death sentence for their game. There was a case recently about a game who Steam banned from selling and without the media coverage they would’ve never made it, because itch.io sales represent a very small portion.

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TaterTot 5 points 6 months ago

I feel like a key difference between Google's search Monopoly and Valve's is the fact that Google paid off the competition to be the default on basically every browser.

Valve's de facto monopoly is very real, or at least they absolutely dominate the PC game market (IANAL, no clue if Valve's monopoly passes the legal bar). But outside of the SteamDeck and a couple gaming focused laptop's, Steam doesn't get forced on any user as the default. They personally install it.

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nialv7 9 points 6 months ago

You are right. Google is a monopoly, and they are at the same time anti-competitive. Valve hasn't done anything anti-competitive yet (that I know of, anyways), but they are a monopoly.

I feel people strongly associate being anti-competitive with being a monopoly, which is fair, not many monopolies out there that are not anti-competitive. But there is a distinction.

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Xenny 1 point 6 months ago

I don't even think Google has a search Monopoly. They might have a maps Monopoly. But even Apple competes with them pretty heavily on that. (Before I'm personally given my own goddamn cross to hang from, I hate google)

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zikzak025 1 point 6 months ago

Google has a search monopoly, that is not in question.

https://www.justice.gov/...

The only thing is, had the case been decided under any other DoJ, Google would not have gotten off as lightly as they did. But even Pam-fucking-Dow-over-50,000-Bondi agreed that Google was a monopoly.

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lime 5 points 6 months ago

monopoly law usually kicks in around 95% market share.

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Honytawk 2 points 6 months ago

Steam has effective monopoly.

If a game is not released on Steam, it might as well not exist. There are only a handful of exceptions.

And games that do get death threats from Steam fans. Because how dare those developers not release on "the only worthy platform"? Remember the Epic games?

Monopolies are more than just "competition does not exist".

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woelkchen 5 points 6 months ago

If a game is not released on Steam, it might as well not exist. There are only a handful of exceptions.

These "handful of exceptions" are the vast majority of the entire PC gaming revenue, though. In 2022/2023 the overall revenue was 45 Billion Dollars, of which Steam made up 8.6 Billion.

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Honytawk 1 point 6 months ago

30% of 45 Billion is 13.5 Billion.

Of which Valve made 8.6 Billion.

Which means only 4.9 Billion was made by every other PC platform combined. Including the standalone games like Fortnite and Minecraft.

Thank you for proving my point.

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uberfreeza 8 points 6 months ago

I agree. But I'm also keeping in mind that this is the situation capitalists claim to want: competition for everyone to continually improve. They just missed the part where they were supposed to improve and not make things worse. Aside from that, with all the major sites people think of like EA and Epic, it makes things even more difficult to topple that monopoly. Everyone wants to have their games in a convenient place. Having competition is incompatible with what players would want, because they'd need eight different launchers for games. I'm fully content with cycling itch and steam when I want what one or the other offers. For what I imagine is most people, it's easier to use just one list/site that already has everything.

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nialv7 4 points 6 months ago

Well, everything in one place doesn't really require a monopoly. The key is interoperability. It would be having a single launcher that can download games from any store. This way the customer can have choice over where to buy games and what launcher to use. It'd something similar to the heroic launcher.

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uberfreeza 2 points 6 months ago

Absolutely. But I doubt companies would agree to even try that. They'd rather compete for the spot of "the launcher everyone goes to" (and fail).

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nialv7 2 points 6 months ago

well, government regulations. one can dream...

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JcbAzPx 3 points 6 months ago

So what exactly should be the punishment for doing nothing illegal while all your competitors sabotage themselves?

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architect 4 points 6 months ago

Obviously break you apart so those same shitty competitors can buy you up and make everything worse!

Oh but the stock market will have a chance to go up a bit. Always look on the bright side.

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JasonDJ 2 points 6 months ago

Sometimes a monopoly can have so much money that it actually does some very significant amount of innovation. Look at Ma Bell.

The problem is to not let them get so big though. Then you've got to break it up and that gets hairy. Look at Ma Bell.

And then they might try to get back together. Look at Ma Bell.

And at the end of it, we might just end up with a duopoly of shit. Look at Ma Bell and Xfinity.

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architect 0 points 6 months ago

Ok but it’s not a monopoly no matter how much it’s repeated. It’s not. Words have meaning.

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Crozekiel 27 points 6 months ago

Here's what I don't understand... Say we all agree they are a monopoly, what do you do about it?

It doesn't seem feasible to break them up into smaller companies, how would that even work? What are the dividing lines between what portion of the company goes where? Does that even solve anything?

Force them to charge less money? Okay, now they charge the same as Epic (or even less). Basically every other store is now being undercut by the biggest player on the scene. There is now even less reason to use a storefront that isn't Steam. It doesn't feel like that solves the problem either.

It seems like all the courts have tried to do so far is charge them money for existing, not get them to change what they do, which seems a lot less like the government trying to stop the big bad monopoly and more like the government wanting to get their cut. What does "stopping the monopoly" even mean? Are we happier and better off as consumers if Valve is forced to shut down Steam entirely? Is that the goal?

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kossa 26 points 6 months ago

It doesn't seem feasible to break them up into smaller companies, how would that even work?

It is a shame how uncreative we as a society have become to deal with monopolies.

Remember when Microsoft almost got divided over bundling a browser with their OS? 'Cause Pepperidge Farm remembers 😅

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TrickDacy 15 points 6 months ago

Uh, Microsoft got in trouble for making their browser an unremovable part of the operating system, and aggressively trying to force you to use it as a browser. Not remotely accurate to say the problem was just including a web browser. And in the end, they got barely any punishment for it.

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kossa 1 point 6 months ago

Erm

The central issue was whether Microsoft was allowed to bundle its IE web browser software with its Windows operating system

They even had the same shit going on some 15 years later in the EU.

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TrickDacy 10 points 6 months ago

I don't care if someone oversimplified it that way in a wikipedia article. That doesn't make it the full story. Notice the modifier "central" in any case.

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architect 1 point 6 months ago

We lived it, babe. We were literally there when it happened.

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Taleya 9 points 6 months ago

No, m$ got a fist up their arse for anticompetitive behaviour

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Crozekiel 5 points 6 months ago

What's your point?

Are you saying that Microsoft being split up made no sense? If so, what would you suggest instead?

Or are you saying since they "almost" did it to MS, then they could do it to Steam? If so, where do you make the split that effects any change? You could split Valve the game dev company from the Steam platform, but I don't think that makes Steam any less monolithic in their space - they don't get their market share from the games Valve has made.

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kossa 7 points 6 months ago

You could split Valve Dev from Distribution from Hardware. But that is a shitty split, I'm with you.

You could also just say: you have three years to split distribution into, idk, 4 subsidaries which are then "released" as own companies.

You could split geographically, and down the line those companies might compete with each other.

That's what I mean with creativity. A lot of shit could be possible. But here we are and are told "it makes no sense", "there is no alternative", just crippling our own imagination before even using it ¯\_(ツ)_/¯

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Katana314 5 points 6 months ago

To better explain the issue, I think, usually monopoly claims come from someone dominating multiple threads or connected elements of an industry. So, they don't just own all the wheat fields; but also some of the best grain transport companies, as well as all the best bakeries - such that anyone offering wheat, transport, or baking, can't compete with their integration.

That's when a company would be divided. But in this case, Valve is just one thing; it's the bakery. They choose to bake with flour and wheat because they've been baking for years. Everyone else is pouring billions into trying various mixtures of sawdust to cut costs, and no one is cutting into that industry as a result. Nothing has prevented them from building their own infrastructure from scratch, except for the fact that it's a long-term investment, and the stock market hates those.

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architect 2 points 6 months ago

Because Steam is simply not a problem when we have so many places to go!

Our utilities don’t have options AT ALL! Yet that isn’t being fucking fixed?!

Amazon owns ecommerce/distribution practically!

Because “fixing” steam while leaving the rest in tact will fuck us all over worse!

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Illecors 3 points 6 months ago

Isn't there a difference between public and private companies?

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kossa 5 points 6 months ago

There might be. But back tn the day we just knew that monopolies are shit for everyone (except the owner). So maybe we should sharpen that tool of law once again. But who am I kidding, not gonna happen.

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Crozekiel 5 points 6 months ago

I mean, it definitely isn't going to happen in the US anytime soon... We haven't had any teeth behind our anti-trust laws in decades. In my lifetime we have basically seen Bell Telephone get rebuilt under AT&T.

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architect 1 point 6 months ago

Yea we fucking should, but steam is not a monopoly.

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ChonkyOwlbear 8 points 6 months ago

Any monopoly that is too big and important to be broken up needs to be nationalized.

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JcbAzPx 2 points 6 months ago

I'm not sure how important Steam is.

Sure, we all like video games, but I don't think people are going to die if they start overcharging for them and we have to go outside to buy them in a store again.

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Crozekiel 1 point 6 months ago

I never said it was too big or too important to be broken up. I'm saying I don't see how to split it up that actually solves the problem. I don't think people are scared of Valve the Game Devs, maybe the hardware section but there were tons of other options on the market almost as soon as the Steam Deck took off. It's the store that people take issue with, so how do you separate to make the store not a problem? Regionally? Have Steam NA, Steam EU, Steam Asia, etc. etc.? I suppose that is possible, but I'm unsure if I see how that actually solves the problem (even assuming you can get around people just buying from a different region's Steam).

As for nationalizing it... I just don't have any faith in the US government to not turn it to absolute shit on day one. Unfortunately, at this stage, I trust Valve and it's Billionaire CEO more than I do the government. I hate to just resign myself to trying to make the most of the dystopia we've been given but... :(

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HasturInYellow 7 points 6 months ago

Nationalize it. The public now owns it and it pays for utilities for the public.

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Jako302 2 points 6 months ago

"Nationalize it" is easy to say, but I honestly think even Microsoft would do a better job with steam than the US government would.

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HasturInYellow 1 point 6 months ago

Well I also seriously doubt they would nationalize anything.

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Taleya 4 points 6 months ago

Monopolies aren't issues per se, it's policies and practices that create and maintain said monopoly.

So is Valve engaging in anticompetitive behaviour? The fact GOG went from an abandonware site to Galaxy says wat. And also that isn't a monopoly.

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Crozekiel 1 point 6 months ago

What is and isn't a Monopoly varies from country to country, and always turns into the same circular debate every time it comes up anyway. That's why I was trying to avoid getting bogged down is "is it or isn't it" and focus on "if it is, then what?" because I'm not sure a lot of people have thought that far ahead. Myself included.

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Taleya 3 points 6 months ago

that's why it's always better to focus on anticompetitive behaviour. I mean if you're the only one that came up with PeeSchweeps, then a natural monopoly forms. But do you undercut and sabotage competing products to maintain it?

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Crozekiel 4 points 6 months ago

The interesting thing about Steam being a monopoly to me, is that the complaints are always that they charge too much... They aren't undercutting all of the competition in order to maintain massive market share at all. The biggest complaint seems to be "they charge so much money, but I have to list my game on their platform or else I will get basically zero sales and visibility to my game!"

Yea, Steam is huge. The eventual total enshittification of Valve terrifies me, but not enough to just nuke them today and hope a better alternative materializes out of thin air tomorrow. From what I can see, their market share is purely a factor of offering a better product, so smashing them to bits just sounds like being forced to use even worse products.

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architect 0 points 6 months ago

OK which fucking country thinks valve is a monopoly? Bonus points if they allow Amazon to operate unimpeded.

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JamBandFan1996 1 point 6 months ago

They aren't even close to a monopoly though

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Honytawk -3 points 6 months ago

Try releasing your game on a different platform. It might as well not exist.

And the fanboys that do know about your game will give you death threats for not releasing on their favourite platform.

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YaGirlAutumn 4 points 6 months ago

the best selling game of all time isn't even on steam

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architect 1 point 6 months ago

Other platforms sucking is not a monopoly. That’s the opposite of one.

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JamBandFan1996 1 point 6 months ago

If true then how do consoles exist?

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architect 1 point 6 months ago

We’d mostly all go straight to piracy and we all know it.

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derg -2 points 6 months ago

We make their practice of forcing game companies to charge the same on Steam as other platforms illegal. If they could charge less on other platforms (due to the lower cuts of the other platforms) they would, and it would loosen Steam's artificial hold on being the de-facto place to buy games.

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Crozekiel 8 points 6 months ago

Their policy is not that you aren't allowed to sell your game cheaper on another platform, their policy is that you can't sell Steam keys on other platforms cheaper than you are selling the game on Steam. Basically, you can't use Steam's infrastructure when undercutting "Steam customers". Games that are on Steam go on sale on other platforms when they are not on sale on Steam all the time currently.

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bountygiver 6 points 6 months ago

Then they would just simply stop giving out free steam keys for off platform purchases. Depends on how many people buy from publisher site because they get to keep their games in a single library, it might end up with the game publishers getting less revenue overall.

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Rbnsft 5 points 6 months ago

Sure let them sell cheaper on gog or epic. But what about the Free steam Keys they get? Those should still be the same price or will steam change it to non Free Keys and instead Charge the 30% they take so that These Keys can be sold at any price any where? Tbh even If the game is 60$ on steam and only 45$ on epic.. I should still buy on steam.. And i suppose most others aswell

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architect 3 points 6 months ago

I would pay $60 for a game on Steam before a free one on epic. I don’t want 1000 launchers. Bad enough these individual companies have them now.

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jnod4 -3 points 6 months ago

They're not even a monopoly. We can always pirate the games, or more ethically, buy used cds with old games or open source games etc, even if steam enshittifies, it's not gonna affect me.

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L0rdMathias 26 points 6 months ago

STOP giving the COnsuMer WHAt they WANTTTTT!!!!!NOOOOOOOO MY SLOPCORE BUSINESS CANT COMPETE WITH ACTUAL GOODS AND SERVICES.

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BeardededSquidward 25 points 6 months ago

When I think of monopolies, I think more of telecomms, of Wal-Mart and their selling at a lose to kill off competition, Microsoft purposely hindering the ability for competing software, and other examples. Unless I'm missing something, Steam didn't do that, they were just first in the game and built a better product than the others did. Offering a better service that attracted customers. Now do I think it's too large and would welcome competition, absolutely. But monopolies typically aren't though just having larger market share with a better product.

If Steam did something like oh, pay developers/publishers to be exclusive to their platform, then yeah you'd have a good argument there.

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brachiosaurus 25 points 6 months ago

Remember that you are on Lemmy: a decentralized and open source platform owned by the community.

Steam is a proprietary, closed source, for profit third party software launcher owned by a billionaire.

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the_riviera_kid 18 points 6 months ago

Other companies keep suing Steam because they (the other companies not steam) are run incompetent fools. Overpaid executives with no clue or desire to learn anything about their target audience keep telling them that screwing your customers and employees is good actually. When they see a company that doesn't is able to effortlessly outmatch them they can't stand it.

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noname_yet2077 17 points 6 months ago

Based

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Skv 17 points 6 months ago

All launchers mustdie and devs need to go back to selling their games directly.

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HerbalGamer 11 points 6 months ago

I lost access to my googe account and with it my Steam account with 400+ games on it.

Tried to get it back through support but they won't allow it because I can't tell them the credit card details that were apparently used to buy a game once.

I have never owned a credit card so I have no idea what they're on about and they kindly told me to get fucked.

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TachyonTele 2 points 6 months ago

That'll be the same problem in steam.
But i agree with you.

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Bane_Killgrind 2 points 6 months ago

Do you know any of the payment methods you used?

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7101334 2 points 6 months ago

Maybe a friend bought you a game with their card at some point?

Or you used your parents' card if you were younger?

For 400+ games I imagine you already thought of those possibilities though

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chiliedogg 1 point 6 months ago

I lost access to my PSN account because they want me to do third-party verification with an authorization app that I apparently had linked to it like a decade ago, but don't know what it was.

Their alternative verification is to verify purchase histories on my PSN account, which is hard to do when the whole problem is I can't access my PSN account.

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HerbalGamer 1 point 6 months ago

The authorization app is exactly what got me: Lost my phone and can't log back into anything now.

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snooggums 1 point 6 months ago

Maybe it was a debit card?

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Nalivai 2 points 6 months ago

Nothing stops them and yet they mostly don't. There is no good way for a dev to put a game before your eyes, so they have to have some kind of store to do it.

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Skv -1 points 6 months ago

......yes there is - fucking socials. Make a cool trailer, that they do anyway, and use interns to spam it to gaming groups and just tag the hell out of it.

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architect 1 point 6 months ago

LOL SPOKEN LIKE SOMEONE WHO HAS NO IDEA!

You get no fucking reach on socials now. None. It’s all pay to play! I’m speaking fully from experience i do this full time!

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Nalivai 0 points 6 months ago

Shit like that could work 10 years ago, not anymore. Not that it worked reliably 10 years ago. You essentially want people to spend all the money and time making a game, and then gamble on the algorythm and that Zukerberg will allow anyone to see your shit. And if you lose the gamble, enjoy your 7 buyers and no shot to get anything in the future.
No wonder nobody actually does that, and people publish on Steam where there are oodles of mechanisms to connect people with money who want a game and people with a game who want money.

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Skv 0 points 6 months ago

Or pay MORE to Steam to promote your upcoming game? Please.

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ClamDrinker -1 points 6 months ago

Exactly, this is the clear sign that Steam is providing actual value to both developers and players. The PC ecosystem has always had the guaranteed threat of an open platform, so you could cut out any middleman. Which is why it's such a hostile platform to predatory middlemen. The fact this isn't being done to Steam demonstrates them as an example of a (relatively) good middleman.

Best example of Steam being left out and still succeeding on PC - Minecraft launched in a time when Steam was already around and just said "nah, we're good" (citing the 30% cut and concerns over monopoly status) and just went it's own way. There are still plenty of games being created on PC without Steam in the mix, itch.io, self publishing. Steam just makes it a lot easier so many people legitimately want to use them, others don't and can do so. And that's how it should be!

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architect 2 points 6 months ago

Yea but in the end sure he didn’t fund steam he just became another shitty billionaire with way way worse opinions. Cool. That’s not winning… at all…

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ClamDrinker 1 point 6 months ago

I agree, though this was in the time when he wasn't really crazy. But two things can be true at the same time, and I wasn't trying to make a point in that direction. I could've picked other examples of developers that kept a level head, they would just be much less known and would've made the point harder to get across.

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carrylex 1 point 6 months ago

Cool, now tell me how you update the game without every game shipping it's own crappy updater/launcher?

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TheDirtyBubble 4 points 6 months ago

The update could occur in game like it did before launchers were common. When you would enter the online/multi-player portion of the game it would inform you to update your game in order to use the online services. The game would then download and install the update with the game open then it would restart.

If you're saying that all games would ship with a launcher because that's the norm then I agree completely lol.

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Skv 0 points 6 months ago

And literally all, say, MMOs come with their little custom updater/version check/file integrity things anyway, but they don't run in the background.

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chunes 2 points 6 months ago

By adding a new version to your download page.

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SuDmit 1 point 6 months ago

Exactly the same as any software capable of self-update: it connects to servers, checks for updates, downloads and installs them.

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Skv 0 points 6 months ago

Say it with me now - P-A-T-C-H-E-S, like they do via launchers anyway.....

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lorty 14 points 6 months ago

Remember when steam introduced the 2h refund policy out of their own volition rather than being forced by multiple governments? Yeah me neither.

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HMWYSPlease 12 points 6 months ago

Only beef I have with steam off the top of my head.

  1. Make it so I OWN my games if a dev isn't okay with that they can sell somewhere else.

  2. Reverse you decision on steam account not being transferreable/inheritable

Probably others but those are the two I think of.

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Crozekiel 4 points 6 months ago

Make it so I OWN my games if a dev isn’t okay with that they can sell somewhere else.

I feel like we might be more likely to be successful lobbying Valve to make this a thing than we are the government. Fingers still crossed as hard as they can be for Stop Killing Games going somewhere productive in the EU.

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Katana314 0 points 6 months ago

I'd doubt that. Each publisher signs their own terms to Steam, and they likely couldn't all be forced into a new agreement. It would reach to some new games, but it would likely lead many to consider other stores (considering a lot of them use Denuvo, piracy fears are likely high on their part).

If you want the process to be pervasive, you could either lobby on a major level like StopKillingGames, or push more popularity of indie games that tend to be DRM-free by default (oh, and if you think there's a lot of them on Steam, check Itch.io)

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Mwa 11 points 6 months ago

alright, lets compare game platforms(this may contain Opinions).

  1. Steam, probably the only good platform on here(also some stupendous features like a clock/alarm,note taking,browser,etc), but people should remember they are a monopoly(not the worse monopoly i have seen, look at something like Google or Microsoft), and they are still AAA company(Gabe Newell is a billionaire and the 106 richest man according to Forbes).
  2. GOG(why is it not being shown in the meme), Dont like their stance on being Pro-AI(if the LLMS was only used on One banner or smth or it had a fair reasoning, i would have been content with LLM usage.) and subpar features(maybe?),no DRM guarantee is nice.
    but i like their program where they make older games Legally playable(IIRC Steam used to do the same?).
  3. Ubisoft store,EA Store,Epic Games Store,Microsoft Store(due to Xbox logo),itch.io. they all have subpar features, and am pretty sure itch.io has more of a focus on UGC content.
  4. Console(Playstation,Nintendo,Xbox): I personally dont like the Video Game choice, and paying for a sub to play online.

i know there is stuff like DLSite aswell,but i never used them(the only Video Game franchise i know that sells there is Touhou Project)

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gmtom 10 points 6 months ago
  1. Being a simp for a multi billion dollar company is never a good thing. It's not good for you as a consumer and, frankly, is just incredibly cringe.

  2. No, it's not, the main point of the lawsuit is that Steam does not let game Devs sell their game for cheaper on any other platform.

So if you don't like that Steam takes a massive 30% cut of your sales so that Gabe can buy his 27th mega-yatch, and you decide to also put your game on another platform that takes a fairer, smaller cut, then chose to pass on those savings to the consumer, then valve will kick you off the platform and you'll lose access to by far the biggest market in PC gaming.

Fuck valve and fuck you brain dead fanboys simping for a billionaire and making everything worse for the rest of us because your entire worldview comes from memes.

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NateNate60 9 points 6 months ago

Many things can be true at once. Is it true that Steam controls a dominating share of the PC gaming market? Yes. Is it true that when a company enters such a market position, that they can use that position to engage in anti-competitive and anti-consumer behaviour? Yes. Has Valve actually engaged in such behaviour? No.

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hardcoreufo 2 points 6 months ago

Well aside from the CS skin black market.

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Changer098 8 points 6 months ago

How DARE this post claim that XBOX is a monopoly, nobody is buying that shit.

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JustAnotherKay 7 points 6 months ago

Either you’re meming at a level I’m unaware of or you’ve completely failed to read the post. Unsure how to tell

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yabbadabaddon 8 points 6 months ago

Jesus fucking Christ in blue skirt, y'all have your nose full of Gabe's juice gagging him so much.

I truly enjoy all of you morons cicle jerking "eat the rich" but bending over Valve and paying for the lube.

"But think of how much he did for Linux gnagnagna". Fuck that shit. Wake the fuck up. Torvalds does not own a 500 millions yacht.

Lemmy is truly going full retard and speedrunning Reddit clusterfuck as fast as possible.

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Xylight 7 points 6 months ago

Leave the multi billion dollar corporation alone

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RememberTheApollo_ 7 points 6 months ago

Well, yeah…I mean it’s a non-zero group of people that specifically avoided consoles because of the walled gardens and monopolistic behavior by the companies that make them and the stores you get locked into.

So when one of the main vendors for your PC gaming platform starts behaving similarly of course you’re going to notice it.

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ZILtoid1991 6 points 6 months ago

Valve does a lot of things pretty badly, it's just that they and the fans control the narrative.

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THE_GR8_MIKE 20 points 6 months ago

The narrative of 4 massive sales per year and constant smaller sales in between is prettay great, let me just say.

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snooggums 11 points 6 months ago

I also like the narratives of continuous game support, easy updates, being able to install games any number of times forever, making a fantastic handheld gaming device that can be hooked up to a TV that is easy to update and modify, convenient ways to communicate and play with friends, reviews, and basically everything except for the forums (which should be moderated by the game publishers).

The only complaints I recall people making about steam are losing their account because they forgot their password and valve being thorough in not just giving it to someone or that easy streaming killed physical games. To be honest, the first sucks but isn't valve's fault and the second is just convenience and reliability being more attractive than physical media. I have played and have had continuous access to far more games since steam than prior because I don't have to manage physical media and the benefits outweigh the negatives of not really owning the games. Everything is a tradeoff, and I chose to get rid of old consoles because they were too much work compared to using online games services like steam.

I also did use several of the other ones in the meme and dropped them because they offered only downloading games and weren't even very good at that.

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ZILtoid1991 1 point 6 months ago

Those sales are on the devs.

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THE_GR8_MIKE 1 point 6 months ago

Whoever they're on, I like 'em.

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ZILtoid1991 0 points 6 months ago

Then be grateful for the devs, not the platform!

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dreadbeef -1 points 6 months ago

ur right, ever since steam came out, games have been getting less expensive

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Nalivai 8 points 6 months ago

Apart from running gambling for children (pretty hefty thing to put aside, but still), what do you mean?

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Yerbouti 1 point 6 months ago

They basically take away most of the profit margin of games created by studios. 30% is a huge cut for a virtual storefront. A single medium studios usually employ more people than steam as a whole.

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deus 12 points 6 months ago

Don't Sony, MS and Nintendo take the same 30% cut from third-party games sold on their platforms?

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ClamDrinker 4 points 6 months ago

It doesn't really seem to be publicly verifiable, but if this article is to be believed, then yes. Would be kind of weird if they wouldn't either, since selling games is their business too, and they have to compete with Steam / PC.

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Yerbouti -6 points 6 months ago

Whataboutism. The fact that someone is a POS doesn't justify you being one. But if you really want to compare, they all have major studios under their wing and thousands of employees (sub 300 for steam). Epic also only takes 12%, and GOG let's you actually own your games, DRM free (your steam library dies with you). I'm not defending any of these stores, just pointing out that steam isn't the good guy gamers think they are. They care about profit, that's it, yet any critisism is met with an army of gamers ready to give their life for capitalist selfish business.

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ClamDrinker 4 points 6 months ago

This isn't really a problem though, more a consideration or trade off. If Valve's services are worth that 30% cut, because you reach more people or don't have to make other costs that would dwarf the cut, it's worth it. Nobody's forcing companies to sign up with Steam, other than indirectly because it turns out doing so is a sensible deal.

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architect 0 points 6 months ago

Quarter machines and Pokémon cards are gambling, too. Parents are shitty. Their kids shouldn’t even be on steam until older and then why do they have credit cards? Parents are crap.

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Nalivai 1 point 6 months ago

Parents have nothing to do with a company that designed and implemented a gambling machine into your kid's favourite game about killing people.

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Earthman_Jim 1 point 6 months ago

What are you talking about?

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Jacob_Mandarin 7 points 6 months ago

Allowing and Promoting child gambling for example.

They are still way better than the other megacorps but they also have some skelletons in their closet.

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Earthman_Jim 3 points 6 months ago

That singular example is certainly valid. Is there anything else?

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Yerbouti -1 points 6 months ago
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Honytawk -1 points 6 months ago

Not allowing games to be sold at a lower price on other platforms. (Not steam keys)

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ZILtoid1991 0 points 6 months ago

Also there were honeymoon periods for Google, Elon Musk's companies, even Microsoft during Windows 7.

First you're grateful for quality product. Then society will force you to be grateful for them giving you "potential job opportunities", and you must treat some underpaid and infuriating job like it was free money.

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kshade 1 point 6 months ago

The Conspiracy

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sanbdra 6 points 6 months ago

Gamers: competition is good Also gamers: watches everything get absorbed into one launcher 😭

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Grimy 6 points 6 months ago

EA and Microsoft aren't the bar. Being slightly better isn't good enough.

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Baguette 5 points 6 months ago

Not true. Look at how they handled their anti-gambling lawsuit. They essentially did away with cases and keys, and now you can "open a terminal". You aren't gambling according to steam anymore, since you can decline the offer, but because this decline accept mechanic is baked into a dynamic pricing, you are now required to pay steam an average of 1700 usd for a pair of digital gloves, if you even get the offer.

They got rid of "gambling" for something much worse

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zikzak025 5 points 6 months ago

Steam has convinced the gaming industry that you can own nothing and be happy with it, just by virtue of being less shitty than everyone else.

Lemmy hates billionaires but never hesitates to kneel at the altar of Gaben.

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GreenKnight23 14 points 6 months ago

Lemmy hates billionaires but never hesitates to kneel at the altar of Gaben.

probably has something to do with the fact that he doesn't inject himself into the obliteration of world democracies, doesn't actively supports hate, and he doesn't rape children.

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zikzak025 1 point 6 months ago

He also has the financial means to solve a lot of serious problems in the world that could save many lives.

But, you know, why spend that money on humanitarian causes when you can just buy a 6th environment-killing superyacht, because the first 5 weren't enough?

There is no such thing as a good billionaire. Gabe Newell is no exception, even if he's less overtly evil than others.

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GreenKnight23 1 point 6 months ago

and you know he doesn't have philanthropic activities?

you're absolutely sure about that?

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Honytawk 1 point 6 months ago

Philantropic activities do not negate billionaires behaviour. You can't get that rich without things like tax evasion.

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zikzak025 1 point 6 months ago

It's not about whether or not he has other philanthropic activities.

It's about the fact that he thinks it's okay to spend a billion dollars on just boats.

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architect 1 point 6 months ago

Yea, i wouldn’t either after 2025.

No one cares about the environment. If they fucking did $60 random stuffed ugly animal packs wouldn’t be sold the fuck out everywhere. Shein and temu wouldn’t exist.

I’m not even sticking up for him. I just don’t see anyone giving a fuck anywhere but a whole lot of bitching.

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Cosmonauticus -2 points 6 months ago

So because he's nice now we give him the benefit of the doubt? You guys will cry no good billionaires but kiss his ass because you like his platform?

The epitome of give me convenience or give me death

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GreenKnight23 3 points 6 months ago

IDK what your problem is dude. Just because the guy is rich we should treat him like he's an evil shitlord?

I guess in that same vein of logic it's alright if I start calling you a pedophile because you're probably a while male between the ages of 25-45.

is that alright with you, pedophile?

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ClamDrinker 4 points 6 months ago

(Not the previous poster) The real issue is that pretty much as always when this comes up, nobody is really defending Gaben. But to some people, just pointing out that something isn't quite logical or true, is the same as "giving them the benefit of the doubt", because it's doesn't meet their sky high criteria of negativity for the subject.

The truth doesn't matter to them, but how negative you are about it. If you're not personally crafting the guillotine for Gaben, you are a fanboy. It's frustrating, since I do think we all agree at the end of the day that Gabe should be held to high standards due to his wealth, and he should face incredibly scrutiny if he should tilt.

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architect 3 points 6 months ago

King pedo is 80 so don’t be ageist now.

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Cosmonauticus 1 point 6 months ago

Well im black so go for it

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kossa 5 points 6 months ago

Then again...Gaben is the only billionaire I know of who improved my life. Linux rocks so much more these days because of him.

Probably would still chop his head off, but do it with a sharp blade, not the dull rusty one for the likes of Bezos and Musk.

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architect 1 point 6 months ago

That last one is getting a large salt pit…

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architect 3 points 6 months ago

Every alternative offered in this thread: whoops another billionaire!

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DragonOracleIX 2 points 6 months ago

DRM-free games exist on steam. It's up to the publisher if they want DRM, not Valve.

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ivanafterall 5 points 6 months ago

I wish Valve weren't so efficiently run. One of the few companies I wouldn't mind working for, even though they're not perfect. But they only have a few hundred employees and I'm not that good at anything, unless they need a full-time love-maker.

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Gold_E_Lox -2 points 6 months ago

i dont know why you think they are run efficiently, they just dont need much labor to run their "land lording" scheme

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m3t00 4 points 6 months ago

move to linux really paying off then

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Telodzrum 4 points 6 months ago
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Evil_Shrubbery 3 points 6 months ago

I mean ... all roads that lead to a monopoly ... do lead to a monopoly.

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captcha_incorrect 2 points 6 months ago

Which lawsuit is this about?

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neobunch 2 points 6 months ago

I'm no steam fanboy, we've been at odds ever since they decided to stop supporting Windows 8 and 7 and deliberately breaking the client so it stops working with those old systems, but there's no denying that Steam does a bunch of things right.

All these Monopoly charges are just bitter competitors envious that they can't just walk in throw some money and start getting market share from the PC market, they would actually have to put in an enormous amount of effort to to even approach all the functionality and feature set covered by Steam.

The PC is an open platform, you're not obligated to anything, there are multiple storefronts which you can decide for or even go at it without using storefronts. Tell me again what are the alternative storefronts on the Xbox, PS, Nintendo, Apple and Android ecosystems?

And for the "if you're not on steam you might as well not exist" crowd, isn't that, like exactly that, the value that Steam brings to the table? You only need to decide if that's worth the 30% cut they ask in return, like with any other purchase or contractual decision you make in your life.

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Sam_Bass 1 point 6 months ago

Do not pass Go, do not collect $200

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BlackLaZoR 0 points 6 months ago

Capitalism good when valve does it?

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FinjaminPoach -2 points 6 months ago
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GreenKnight23 1 point 6 months ago

you have eyes, just shut them and move along.

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FinjaminPoach 0 points 6 months ago
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GreenKnight23 0 points 6 months ago

look, I'm not saying you're not entitled to a safe space. you probably have some trauma you're still hung up on.

that clarified, the internet at large is not a safe space for anyone. it's not personal. we're just not responsible for your personal journey through therapy.

just like in real life, you're going to see shit that will trigger you. hell, every time I see fresh pork I remember all the people I saw blown to pieces along roads and fields. I saw someone get mangled in a thresher even.

again, not our responsibility to ensure that you aren't triggered. only you have control over what triggers you, take some personal responsibility and deal with your trauma.

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pyre -2 points 6 months ago

people fellating valve will never get less disgusting. have some shame and self respect.

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ThirdConsul -3 points 6 months ago

Any business that has over 4% market rate should be forcibly split.

Steam is not FORCED to compete and innovate or go under, they do that at the whim of the owner. Who can change his mind. Or die, and the company will be inherited by whomever and sloppify.

Heck, anyone shilling that Steam is a good guy - ffs, you do not own the games you bought.

(Why 4%? There are some old studies that at 5% it brings more profit to get rid of the competition, below innovations are the way to get the money).

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SparroHawc 2 points 6 months ago

ffs, you do not own the games you bought.

You haven't owned the games you buy since software licenses became ubiquitous.

Any business that has over 4% market rate should be forcibly split.

My dude, 4% is insanity. If you did that, there would be - at absolute bare minimum - 26 different companies for any given market, including distribution. No one would be able to scale to serve global demand in any way, shape, or form. You'd have to route packages through three different companies in order to get a product to your friend in Switzerland. Any product that got popular would see its parent company split. If someone wrote an OS that was too good and everyone decided it was fantastic, the company would somehow have to split in such a way as to divide the OS share between two companies, which would then negate the point of having the same OS as your buddy.

The problem isn't market share, it's enforced market share. Anti-competitive practices. Lobbying. Buying out competition. These are places that Steam demonstrably is more ethical than its competition.

All Epic had to do in order to capitalize on Fortnite was to make a launcher that was better than (or at least approaching the quality of) Valve's. Instead, when the starting gun went off, they started walking backwards.

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ThirdConsul -1 points 6 months ago

My dude. At over 4% market share companies are incentivised to buy out competition and become monopolies because it's more profitable.

No one would be able to scale to serve global demand in any way, shape, or form

Yes. Perfect. Because any and all global companies so far are evil and anti-consumer. Disagree? Name 3.

The problem isn’t market share, it’s enforced market share. Anti-competitive practices. Lobbying. Buying out competition

So yeah, I'm glad we agree, that any company at 4% market share must be stopped from growing, because otherwise all of that happens.

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procapra -4 points 6 months ago

God I hate steam fanboys so fucking much. There is no such thing as a corporation which cares about you. Every single action is done to keep profits up.

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MarjorieM -13 points 6 months ago
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